If you are looking for Game Design classes in New York we have compiled a comprehensive list of courses from schools across the area. Feel free to browse these Graphic Design classes in NY and search for schools to request information:
At the School of Game Design, you¹ll use your creativity and skills to design games that will push boundaries, delight the senses and leave the user craving more. Professional game designers will guide you through all the fundamental game art principals including game engine technology, pre-production and production environments.
GD 313: WEB-BASED GAME DESIGN
In this course, students will be exposed to advanced object, mouse, interactivity functions and basic artificial intelligence as they relate to game design for Flash MX. Flash’s ActionScript provides the engine through which gaming is achieved. Students have the opportunity to create various 2-D games and puzzles utilizing Flash’s ActionScripting.
GD 302: DRAWING III
This course provides a review of the methods and techniques covered in the previous drawing courses and presents the elements of drawing (line, texture, shape, volume, value, and color) in a detailed in-depth study. In addition, students study one-point perspective using freehand rendering methods and practice producing still life and environmental studies using a variety of drawing media.
GD 320: PAINTING II
The demanding techniques of illustration are taught by presenting methods used from the Renaissance to present day. History of materials, styles, and methods of impasto, opaque and transparent approaches are emphasized. Students will examine various theories of color and light and discuss ideas as well as concepts behind their work.
GD 371: ADVANCED ANIMATION I
This course will foster and guide development in creative expression and critical analysis through hands-on experimentation in traditional and digital animation. Students will have the opportunity to create stories and develop characters, plan and pre-produce short animated works, create storyboards and animate their characters in frame-by-frame video. Screenings and discussions will situate animation in the historical and conceptual context of narrative storytelling, film theory and the literary traditions of comedy and caricature.
ITT Technical Institute – School of Drafting and Design
The possibilities of playing in virtual worlds have proven to be an irresistible draw to gamers the world over. The lure of video games is also attracting a new generation of creative minds to work behind-the-scenes in developing the interactivity, animation and pure imagination that make the best games an unforgettable experience. If you’re detail-oriented, creative and like to see the results of your work come to life, Digital Entertainment and Game Design may be a multimedia program that you might like to pursue.
The Digital Entertainment and Game Design program in the School of Drafting and Design at the ITT Technical Institutes can help graduates prepare for career opportunities in a variety of entry-level positions involving the technology associated with the design and development of digital games and multimedia applications. Courses in this program offer a foundation in digital game design through the study of subjects such as gaming technology, game design process, animation, level design and general education coursework.
Graduates of this program may pursue entry-level career opportunities in a number of different digital entertainment and game design companies. Job functions may include working in a team to design, develop, test and produce video games, or create animations and 3D scenes for use in video games.
GD330 Game Design Process
This course introduces issues inherent in the process of game design. Topics of instruction include the skills and tools needed for story and character development, game design, pre-production, prototyping, testing, end-user testing, human interface, content development and communication documents.
GD310 Managing Game Development
This course offers an overview for the game design process, from the concept phase to the final delivery phase. Topics include project management and game design documents.
GD340 Creative Writing and Storyboarding for Games
This course examines how creative writing techniques can be used to develop game interactions for helping to maintain the players interest. Key elements include: translating rough ideas into a workable script; development of the storyboard based on the principles of storytelling, plot, conflict, action and character development; and camera angles, camera moves and character posing.
GD360 Advanced Animation
This course examines advanced animation techniques such as multiple key frame methods, character setup tools and two-limb animation solver. A discussion of scripting as it pertains to video game development is also included.