Game Design Classes in Michigan
If you are looking for Game Design classes in Michigan we have compiled a comprehensive list of courses from schools across the area. Feel free to browse these Game Design classes in MI and search for schools to request information:
International Academy of Design and Technology
The Bachelor of Fine Arts in Game Production program is a comprehensive program emphasizing multiple aspects of game production. Students will have an opportunity to develop knowledge, skills and competence in asset development and integration, game play, team collaboration, written and verbal communication, and business operations. In addition, students will be engaged in the integration of theory, process, and digital assets that lead to successful production of games.
Academy of Art University is the nation's largest private art and design university with nearly 16,000 students. Established in 1929, the university offers accredited AA, BFA, BA, MFA, MA, and M.Arch programs in 15 areas of art and design emphasis...
Read More GET FREE INFOThe Art Institute of Pittsburgh - Online Division
The Art Institute of Pittsburgh – Online Division is the leader in online creative arts education. Offering 16 academic online degree programs, we’re here to help you get the education you need to launch or enhance your creative career...
Read More GET FREE INFODigital Media Arts College offers accelerated Degrees in Animation or Graphic Design, incredible 24 hour facilities, first semester design on computers, and an intimate "Artist Designed" environment. An education with DMAC will prepare you for careers within video game design...
Read More GET FREE INFOCreativity. Imagination. Original ideas. The entertainment and creative industries thrive on fresh original stories, design, music and art. But no matter where your passion lies, one of the keys to a sustainable career in the future will be the ability to think creatively and have the skills to bring your ideas to life in a meaningful way...
Read More GET FREE INFOGAME 245 Level Design
This course will introduce students to the fundamental concepts used to create levels for games. Students will have the opportunity to incorporate level design and architecture theory, level design principles, game balancing, play testing and storytelling. Students will be expected to build and test levels that reflect design concepts.
GAME 205 Modeling I
Students will have the opportunity to learn to navigate a 3D interface and to use modeling tools to create and manipulate polygonal components to generate models with emphasis on appropriate techniques.
GAME 390 Game Animation
This course focuses on the creation 3D animated cycles, characters, and props for computer games using animation software. Topics include the development of walk cycles, linking and hierarchies, and forward and inverse kinematics.
GAME 210 Game Play Scripting I
This course introduces students to the fundamental concepts of the Adobe Flash environment and ActionScript scripting for creating games, prototypes, and tutorials. Students will have the opportunity to gain proficiency in the use of scripting and interactivity techniques to create games that convey effective timing, style, and animation.
ITT Technical Institute - School of Drafting and Design
The purpose of this program is to help graduates prepare for career opportunities in a variety of entry-level positions involving technology associated with designing and developing digital games and multimedia applications. Courses in this program offer a foundation in digital game design (through the study of subjects such as gaming technology, game design process, animation, level design) and general education subjects.
GD310 Managing Game Development
This course offers an overview for the game design process, from the concept phase to the final delivery phase. Topics include project management and game design documents.
GD345 C Programming for Game Developers
This course provides an introduction to object oriented computer programming framed in the technical aspects of game programming. Students will apply the following concepts of variables, control structures, functions, arrays, data types, classes, inheritance and polymorphisms as they build a series of games.
GD400 Game Interface Design
This course examines the navigation and control, visual appeal and functional aspects of the game interface. Case studies of successful and unsuccessful user interfaces are used to illustrate and evaluate the effectiveness of user interface designs.
GD360 Advanced Animation
This course examines advanced animation techniques such as: multiple key frame methods, character setup tools, and two-limb animation solver. A discussion of scripting as it pertains to video game development is also included.




