If you are looking for Animation classes in Illinois we have compiled a comprehensive list of courses from schools across the area. Feel free to browse these Animation classes in IL and search for schools to request information:

International Academy of Design and Technology

The Animation program is designed to provide students with the advanced conceptual and technical skills needed to enter the field of computer animation. Utilizing industry standard hardware and software, the animation student is exposed to a comprehensive course of study in the processes of 2D animation, 3D animation, character development, game art, and special effects animation. Strong foundations in the principles of storyboarding, drawing, modeling, and animation are coupled with training in digital video and professional post-production techniques.

ANMT 335 Advanced Modeling

This course further develops 3D modeling and texturing skills. Industry -based software and practices will be utilized through character development and advanced character creation using 3D sculpting techniques.

ANMT 325 3D Animation II

This course will explore the elements of introductory rigging for characters. Throughout the course, different types of rigs will be explored which includes biped, and quadruped. The process of binding geometry to the rig system will also be implemented.

ANMT 425 3D Animation III

This course will explore acting for animators. Techniques for the application of animation to pre-existing character rigs will serve as the foundation of the course. Advanced animation techniques are implemented in a progressive manor throughout this course. This course relies heavily on the critiquing process for learning to develop an “eye” for animation.

ANMT 290 Studio Techniques I

This class examines production techniques used in transferring cells to film and to video. Film, audio, video basics and compositing of various media are also covered.

American Academy of Art

The 3D Modeling/Animation program incorporates traditional skills, such as sculpture and drawing, with 3D digital skills to create 3D models and animations in a digital environment. Students apply concepts such as lighting effects, camera angles, motion studies, digital video and sound to create scenes. 

Part of the training in the 3D Modeling/Animation program prepares students for the work environment of this industry. They learn to create a project concept and plan a production schedule and to work with a team to meet project deadlines. Classes help students to cultivate knowledge of current and historic industry examples. 

The successful animator is able to compose, develop, and direct a scene that conveys a specific idea. Students apply their traditional art skills, 3D composite and photo editing skills to create animations that demonstrate that competence within an industry specialization.

3DA315 Character and Realistic Objects: Design and Modeling in 3-D

This course covers intermediate 3-D modeling concepts and strategies of character and product design. Focus is placed on both software modeling tools and artistic sculpturing talent for building organic 3-D models. A variety of models will be covered during the course, with attention given to proper modeling techniques, modeling tips and tricks and 3-D character set-up for animation. The fundamentals of computer geometry are reviewed by looking at the basic elements that make computer models: Cartesian Space, points, curves, surfaces, nurbs, polygons and textures.

3DA302 Lighting Design for 3-D Artists

This course offers further exploration of the scene lighting process in the 3-D modeling and animation industry. Students will investigate artistic lighting ideology such as shadows, shading, reflections, color and atmosphere that bring 3-D scenes and models to life. Basic 3-D lighting principles will be examined from interior and exterior lighting setups to how to set up a scene for multiple lighting scenarios including day, sunset and night shots. Using tutorials, industry examples and demonstrations, assignments will be given that will cover direct lighting and dramatic effects, global illumination and photometric lighting tools.

3DA306 Materials Creation and Mapping for 3-D Artists

This course offers further exploration of the materials creation and texture mapping process using industry-standard software such as 3-D Studio Max and Photoshop. Through a series of demonstrations, tutorials and related assignments, students will gain an understanding of the techniques used to create beautiful and convincing textures. In addition to setting up lights, atmospheres, particle systems and cameras in building believable textures, students will also broaden their skills through an exposure to an array of painting techniques and methods that can be utilized in the creation of textures on multiple surfaces. Rendering techniques and compositing options with respect to materials and mapping in 3-D will also be discussed.

3DA410 Advanced Projects in 3-D Modeling/Animation

This course of study has the goal of further refining techniques in complex 3-D model building and animation. Students apply previous study to the development of a reel using 3-D software. Students study further all aspects of 3-D model building and animation including lighting effects, camera angles, motion studies, digital video and sound.


Leave a Reply

Your email address will not be published. Required fields are marked *