If you are looking for Advertising classes in Washington we have compiled a comprehensive list of courses from schools across the area. Feel free to browse these Advertising classes in WA and search for schools to request information:
International Academy of Design and Technology
The Animation program is designed to provide students with the advanced conceptual and technical skills needed to enter the field of computer animation. Utilizing industry standard hardware and software, the animation student is exposed to a comprehensive course of study in the processes of 2D animation, 3D animation, character development, game art, and special effects animation. Strong foundations in the principles of storyboarding, drawing, modeling, and animation are coupled with training in digital video and professional post-production techniques.
ANMT 425 3D Animation III
This course will explore acting for animators. Techniques for the application of animation to pre-existing character rigs will serve as the foundation of the course. Advanced animation techniques are implemented in a progressive manor throughout this course. This course relies heavily on the critiquing process for learning to develop an “eye” for animation.
ANMT 390 Studio Techniques II
This class uses group production to complete a video compositing project. The project will be storyboarded, filmed, composited, and rendered.
ANMT 315 2D Animation III
This course will explore animation methods for publishing content to the internet. Implementation of scripts for interactive content will serve as the focus of the course.
ANMT 430 Production Studio I
This course will cover the development of necessary preproduction materials in preparation for the final assembly of an animatic. Emphasis will be placed upon conceptualization of artwork, script development, and construction of a storyboard, as well as the integration of these components into a final product for animation.
The Center for Digital Imaging Arts at Boston University
Learn the skills necessary to become a 3D artist and animator with the 3D Animation + Interactive Media Certificate. This cross-curriculum program integrates multiple aspects of 2D and 3D art, interactive media and animation with professional experiences and employer expectations. You’ll get hands-on training in modeling, design, texturing, animation, lighting and rendering for 3D design. Using Autodesk Maya, the leading 3D software tool for professionals, and web applications such as Adobe Flash, you’ll work on a variety of projects from product illustration and architectural visualization to character animation and web media presentation. When you finish the program, you’ll leave with a portfolio and demo reel complete with 3D models, textures and animations to showcase your new skills.
CG201 Character Animation I
This module will delve into the practice of bringing 3D puppets to life. Lectures will focus on the physics of animation and the tools necessary for capturing life in 3D space. Utilizing the proper principles of animation students will explore the tools Maya has to offer for bringing life to both 2D and 3D objects.
CG204 Character Animation III: Acting for Animators
With a good grasp on the principles of animation, physics, Maya’s animation tools and the rigging system, students are now ready to focus on performance. Not only do these 3D meshes have to move properly but they also have to act. Lecture topics such as ‘Acting for Animators’ and ‘Building Believability Through Performance’ will be explored.
CG206 Modeling: Interior Modeling and Set Creation
This module concentrates on set design and interior architecture. Students will use reference materials to create models for an interior space and the elements within it to scale. Hands-on demonstrations, exercises and lectures on modeling techniques such as nurbs and subDs with emphasis on clean geometry will help the students gain a greater understanding of the set creation process. The student’s models will later be used to produce realistic lighting and texturing simulations.
CG305 Texturing III: Painting Techniques
Students will practice applying and adjusting textures to a model to make two dimensional painting conform to 3D meshes. Through a combination of traditional painting exercises and lectures, students work with the concepts of adding texture, color and detail to their models with 2D paint programs such as Photoshop and advanced three dimensional painting techniques.